波西亚时光

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波西亚时光

File:Portia logo.png Logo

Information

Release date

January 15, 2019

Type

Game

Platforms

SteamPlayStation 4SwitchXboxEpic GamesGOGOrigin

Pricing

Price

$29.99 USD Steam

Availability

SteamPlayStation storeMicrosoft Store (Xbox)Nintendo Switch storeEpic GamesGOGOrigin

My Time at Portia is a simulation RPG game developed by Pathea Games and published by Team17. It is the first game in the My Time series and is approximately parallel in timeline to the in-development second game in the series, My Time at Sandrock. The series is inspired by Animal Crossing, Dark Cloud 2, Harvest Moon, and the works of Miyazaki. The primary feature of My Time at Portia is crafting objects in a workshop to fulfill commissions to improve the town of Portia.

The Alpha version of My Time at Portia was released on Steam for Windows on June 28, 2017[1], Early Access was released on January 23, 2018[2], and the full game was officially released on January 15, 2019[3]. A full list of the update patch notes can be found on the Changelist page. The MacOS version was officially released on Steam on May 12, 2022.[4]

The game was also released for the PlayStation 4, Xbox One, and Nintendo Switch platforms on April 16, 2019. The console version changelists can be found here. Additionally, a Chinese-language mobile version was announced on July 10, 2020, though there is no confirmation yet whether it will be available outside of China.[5]

Several localizations are available. On PC versions, My Time at Portia is currently officially released in English, Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Turkish, and Vietnamese, with English and Chinese voiceovers available. The following languages are currently available on console versions: English, Simplified Chinese, Traditional Chinese, French, German, Italian, and Japanese.[6]

目录

1 About

1.1 Game features

1.2 System requirements

2 Steam achievements and cards

3 Development

3.1 Kickstarter

3.2 Early Access

3.3 Official release

3.4 Console version

3.5 Downloadable content

3.6 Other games in the My Time series

4 Reception

5 Developer contact

5.1 Social media

6 Videos

7 References

About[]

File:Gameplay 1.jpg The player exploring the world of Portia

My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. The main goal of the game is to grow the workshop by creating, upgrading, expanding, and taking on commissions given by the citizens of Portia, while competing with other workshop builders.

File:Gameplay 2.jpg Fighting monsters

While the primary goal of My Time at Portia is to develop the workshop, players can also traverse the world and visit abandoned ruins, fight monsters, and collect relics and materials. Additionally, players can complete missions for rewards and points to increase their workshop ranks. Players can also freely date most characters regardless of gender; the only characters ineligible for dating are elderly, children, pets, and creatures such as Papa Bear Abu.

Despite its workshop feature being the main focus, My Time at Portia also features farming and livestock raising as alternative gameplay options, although these features are not as in-depth as other farming simulations. Farming is done through the use of planter boxes that grow one type of seed for a number of days and are fertilized to allow for more growth. Livestock raising features the coop and the barn that hosts different types of animals.

Game features[]

Game features

File:Menu character.pngCharacters

Player character

Citizens

Strangers

Marriage candidates

Bachelors

Bachelorettes

Farm animals

Monsters

Elite monsters

Bosses

File:Menu social.pngSocial

Social interactions

Gifting

Relationship

Play and Date

Romance

Marriage

Minigames

Rock, Paper, Scissors

Spar

File:Menu map.pngLocations

Map

Portia

Eufaula Desert

The Somber Marsh

Around Portia

Workshop

Shops

Dee-Dee Transport System

Fishing spots

Ruins

Abandoned Ruins

Hazardous Ruins

Deepest Ruin

File:Menu inventory.pngItems

Gifts

Consumables

Equipment

Tools

Weapons

Clothing

Accessories

Crafting

Materials

Ingredients

Fish

Furniture

Relics

Storage

File:Menu mission.pngMissions

Commerce Guild

Main missions

Secondary missions

Time sensitive missions

Friendship missions

Romance missions

Spouse missions

File:Menu handbook.pngHandbook

Worktable

Assembly Station

Crafting stations

Furnaces

Cutters

Grinder

Basic Skiver

Blender

Cooking Set

Forge

Fire Powered Generator

Factory

File:Menu calendar.pngCalendar

Birthdays

Time

Weather

Spring

Fishing Day

Day of the Bright Sun

Summer

Martial Arts Tournament

Day of Memories

Autumn

Land Run

Autumn Festival

Winter

Snowball Battle

Winter Solstice

File:Menu photos.pngMiscellaneous

Achievements

Breeding fish

Combat

Photos

Changelist

Downloadable content

Kickstarter

System requirements[]

The minimum and recommended system requirements for the PC versions (Steam, GOG, Epic Games, Windows 10 (Microsoft Store), Origin, and Xbox Game Pass for PC) are as follows:

Minimum

Recommended

Requires a 64-bit processor and operating system

OS: Windows 7+ / 8.1 / 10 64 bit

Processor: Intel i3 Processor

Memory: 6 GB RAM

Graphics: ATI 7770, Nvidia GeForce GTX 660 2GB

DirectX: Version 10

Storage: 6 GB available space

Requires a 64-bit processor and operating system

OS: Windows 10 64 bit

Processor: Intel i7 Processor

Memory: 16 GB RAM

Graphics: Nvidia GeForce GTX960+

DirectX: Version 11

Storage: 10 GB available space

Steam achievements and cards[]

File:Premier workshop.png

File:Emily Trading Card.png

主条目:Achievements

主条目:Steam Trading Cards

Players who play My Time at Portia through Steam can gain Achievements and Steam Trading Cards, digital rewards for playing the game. Steam Trading Cards are awarded once the player starts the game, while achievements are earned throughout gameplay.

Many achievements are publicly shown on the Steam game library interface, though there are also many hidden achievements that are gained through special actions or interactions the player may choose to take.

Development[]

Kickstarter[]

主条目:Kickstarter

File:Stretch goals extended.jpg Stretch goals during the extension period

Between September 11, 2017, through October 11, 2017, players could back the project through Kickstarter by pledging a certain amount of money to further the development of the game by expanding the development team and creating a much more detailed, vibrant world. The Kickstarter campaign's goal was to reach $100,000 by the end of October 11, 2017. To promote the campaign, stretch goals were added to provide incentives for pledging. Such goals would add livestock, the Portia Museum, and mounts. The campaign became successful and ended with $146,697 and 3,708 backers who helped reach that goal.

Prior to Alpha 3.0, a Kickstarter extension was posted that lasted between October 16, 2017, through midnight Eastern Standard Time on November 25, 2017. Additional stretch goals were added, such as more side quests, new areas, and downloadable content of the town of Sandrock [ verify ].

Early Access[]

Until January 14, 2019, alpha versions of the game were available to play on Steam in Early Access for a low price, with various patches over time that added more content for players to experience. Some late-game content was withheld during production in anticipation of the full release.

Official release[]

On January 15, 2019, 9pm CST, the PC version of the game was officially launched. The full version had an increase in price and various changes, including new characters, missions, features, a flying mount, and more. Within the first 26 hours of release, two hotfixes were released with bug fixes.

Further content, including more character development, added voiceover work, and more language support were promised soon.

Console version[]

File:Console Preorder Promo Image.jpg Console preorder bonus promotional image

主条目:My Time at Portia (console version)

My Time at Portia released both physically and digitally on PlayStation 4, Xbox One, and Nintendo Switch on April 16, 2019. Due to manufacturing delays, however, the physical North American version has been delayed until May 16, 2019, though the North American digital version was released on April 16, like all digital versions. By pre-ordering the game, players could receive a thank-you letter in their Mailbox with a Special Gift Box attached, containing a Casual Jacket, Shredded Jeans, 5 Beef Jerky, 5 Rainbow Jam, a Winged Lion statue, a Goolo Goolo Clock furniture item, and a Coin Bag containing 500 Gols.

Certain aspects that are already available on PC, such as voiceovers and the game speed slider that affects time, are not included at launch. However, the speed slider is expected to be added in a patch after the game's initial release. Voiceover is currently not planned to be included.[7]

The game controls for each game differ slightly depending on the console's controller.

Downloadable content[]

主条目:Downloadable content

Downloadable content, or DLC, is additional content that can be downloaded into the base game. A majority of DLC are paid content and offer new clothing. The original soundtrack containing 28 soundtrack can also be purchased to listen to outside of the game.

Other games in the My Time series[]

My Time at Sandrock is a confirmed game in development that is separate from My Time at Portia but set in the same universe. It will be on Early Access on Steam in Spring 2021 and officially released in Spring 2022.

My Time in Duvos is a fictional game that was the 2020 April Fools' joke.

Though not explicitly confirmed, it is possible that My Time at Sandrock may not be the only new game related to Portia in the future, as Pathea Games is open to the idea of expanding the universe and exploring its lore.[8] One such possible game is My Time with Peach.[9]

Reception[]

My Time At Portia received "mixed or average" reviews on Metacritic, getting a metascore of 71/100 on Nintendo Switch,[10] 73/100 on both PC[11] & Xbox One,[12] and 75/100 on PS4.[13]

Developer contact[]

File:Social talk.png By interacting in-game with the Phone Booth in Peach Plaza, the player can learn that Pathea Games's email is admin@Pathea.net. The player can directly send the developers suggestions, feedback, issues, and bugs at this email address.

Social media[]

Pathea Games and Team 17 are both active on social media, and there are several places dedicated to My Time at Portia throughout the web. Both Pathea and Team 17 representatives can be found answering questions and concerns on the My Time at Portia Steam forum.

Official social media:

Facebook

Pathea Games

Twitch

Team 17

Twitter

My Time at Portia

Pathea Games

Team 17

Official forums:

Discord

Pathea Games

Team 17

Steam forum

Discussions

Report a problem

Trading

Reddit

My Time at Portia

Videos[]

My Time At Portia - Crafting Trailer PS4

References[]

↑ https://steamcommunity.com/games/666140/announcements/detail/1331226834652905434

↑ "My Time at Portia Early Access trailer". Pathea Games. 15 December 2017.

↑ "My Time At Portia has left early access and is out now on PC!". Lauren_Team17. 15 January 2019.

↑ Team 17 Discord. Micki_Team17: "We have no news on Mac just yet!" June 1, 2020. Retrieved June 1, 2020.

DroidGamers. Stardew Valley-Inspired My Time at Portia is Coming to Android. Published Jul 10, 2020. Retrieved July 11, 2020.

↑ Team17 My Time at Portia FAQ. Retrieved June 2, 2020.

↑ Reddit AMA "Voiceover was a community activity for the PC Early Access version of My Time At Portia. We are investigating the possibility of adding new voice content to the console versions, but this will not be in the game at launch." mizbuttons, a.k.a. Lauren. 15 April 2019.

↑ https://steamcommunity.com/app/666140/discussions/0/1742260701258284079/#c1742260767351795822

↑ Developer zede05's response in the To Answer Some Questions Steam forum thread: "If we do other cities, it'll be in sequels. We plan to change up our game play a bit for each game in this world. We're really interested in doing My Time with Peach. :)" January 17, 2019.

↑ Metascore for My Time At Portia on Nintendo SwitchMetacritic, Retrieved March 27, 2020

↑ Metascore for My Time At Portia on PCMetacritic, Retrieved March 27, 2020

↑ Metascore for My Time At Portia on Xbox OneMetacritic, Retrieved March 27, 2020

↑ Metascore for My Time At Portia on PS4Metacritic, Retrieved March 27, 2020

Game basics

Games

My Time at Portia (Console • Mobile) • My Time at Sandrock • My Time in Duvos

Achievements • Changelist (PC) • Changelist (console) • Collaborations • DLC • Kickstarter • Save files • Splash screens • Steam Trading Cards

Developers and publishers

Pathea Games • Pingle Studio • Team17

Menu

Options • Controls • Inventory • Storage

en:My Time at Portia

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