輻射2武器

v·d·e辐射2概述

角色

同伴

商人

组织

物品

弹药

护甲&衣物

消耗品

全息磁帶&筆記

技能书

武器

其他物品

地点

任务

生物

机器人&电脑

SPECIAL

主要属性

衍生属性

辅助能力

技能

特征

特殊遭遇

本页列出所有 武器 在 辐射2.

本页未详细描述内容。详情请参阅相关文章。

关于 武器 在其他 异尘余生 游戏, 请看 "武器".

关于 辐射2 内容概述, 请参照 "Portal:Fallout 2."

目录

1 前言

2 传说

3 肉搏

4 Melee Weapons

4.1 One-handed melee weapons

4.2 Two-handed melee weapons

5 Small Guns

5.1 Pistols

5.2 SMGs

5.3 Rifles

5.4 Shotguns

6 Big Guns

7 Energy Weapons

7.1 Pistols

7.2 Two-handed

8 Throwing

9 Traps

10 图库

11 另见

前言[]

注意,由于技能系统的结构方式,给定技能中的武器类型并不重要,例如,拥有高小型枪械技能的玩家角色将同样精通任何手枪,步枪,SMG或霰弹枪。

他们根据类型分组主要是为了方便导航,尽管单枪客特征关于手枪和同伴受到他们可以使用的武器类型的限制动画帧:

史力克: 肉搏,小刀,大锤,矛,冲锋枪

伊克: 肉搏,小刀, 手枪,步枪

达宾: 肉搏,小刀,棍,手枪

麦丽雅: 肉搏,小刀,冲锋枪

卡西迪: 肉搏,矛,手枪,步枪

莱尼: 肉搏,小刀,手枪,冲锋枪

马库斯: 肉搏,火焰/施法者,迷你枪,火箭筒

天網: 冲锋枪,步枪

麦朗: 肉搏,小刀,手枪

所有提供的重量都是针对未装载的武器,因为游戏在一定程度上考虑了弹药的重量:武器中装载的每一堆弹药都会增加相应重量。

如 10mm SMG有30发子弹的容量,但基础10mm子弹有24发子弹的堆叠大小,所以游戏计算为两个堆叠和满载武器重7磅(5磅基础武器 + 两磅子弹)。

最后,突出了独特武器。

传说[]

攻击模式: 单发射击, 瞄准射击, 连发射击, 投掷,挥舞,刺入,击打或放置。

: 每次攻击所发射的子弹数。

: 由武器的一次攻击造成的伤害。

: 武器单次攻击所需的行动点数。

: 武器单次攻击的每个动作点造成的伤害。连发射击数乘以连发射击数。

: 武器的最大射程,以六边形格为单位。

: 武器消耗的弹药类型(如果有的话)。

: 武器弹匣所能容纳的最大弹药量。

: 武器的价值,以NCR美元为单位。

: 武器的重量。

: 武器的价值与重量之比。

: 武器所需的最小力量。

Prototype id: 武器的原型id。

肉搏[]

下表中的前14项是指通过增加技能获得的基本肉搏攻击。

图标

名称

模式

Damage

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Punch

Primary Punch

1-2 (1.5)

3

0.33-0.67 (0.5)

1

-

-

-

-

-

1

-

Strong Punch

Primary Punch

4-5 (4.5)

3

1.33-1.67 (1.5)

1

-

-

-

-

-

1

-

Hammer Punch

Primary Punch

6-7 (6.5)

3

2-2.33 (2.17)

1

-

-

-

-

-

5

-

Haymaker

Primary Punch

8-9 (8.5)

3

2.67-3 (2.83)

1

-

-

-

-

-

5

-

Jab

Secondary Punch

4-5 (4.5)

3

1.33-1.67 (1.5)

1

-

-

-

-

-

5

-

Palm Strike

Secondary Punch

8-9 (8.5)

6

1.33-1.5 (1.42)

1

-

-

-

-

-

5

-

Piercing Strike

Secondary Punch

11-12 (11.5)

8

1.38-1.5 (1.44)

1

-

-

-

-

-

5

-

Kick

Primary Kick

1-2 (1.5)

3

0.33-0.67 (0.5)

1

-

-

-

-

-

1

-

Strong Kick

Primary Kick

6-7 (6.5)

4

1.5-1.75 (1.63)

1

-

-

-

-

-

1

-

Snap Kick

Primary Kick

8-9 (8.5)

4

2-2.25 (2.13)

1

-

-

-

-

-

1

-

Power Kick

Primary Kick

10-11 (10.5)

4

2.5-2.75 (2.63)

1

-

-

-

-

-

6

-

Hip Kick

Secondary Kick

8-9 (8.5)

7

1.14-1.29 (1.21)

1

-

-

-

-

-

6

-

Hook Kick

Secondary Kick

10-11 (10.5)

7

1.43-1.57 (1.5)

1

-

-

-

-

-

6

-

Piercing Kick

Secondary Kick

12-13 (12.5)

9

1.71-1.86 (1.39)

1

-

-

-

-

-

6

-

Brass knuckles

Punch

2-5

3

0.67-1.67

1

-

-

40

1

40

1

00000021

Spiked knuckles

Punch

4-10

3

1.3-3.3

1

-

-

250

1

250

1

00000234

Power fist

Punch

12-24

3

4-8

1

SEC

25

2200

7

314

1

00000235

Mega power fist

Punch

20-40

3

6.6-13.3

1

SEC

25

2200

7

314

1

00000407

Rock

Punch

1-4

3

0.33-1.33

1

-

-

0

1

0

1

00000019

Gold nugget

Punch

3-6

3

1-2

1

-

-

50

10

5

1

00000423

Uranium ore

Punch

3-6

3

1-2

1

-

-

0

10

0

1

00000426

Refined uranium ore

Punch

3-6

3

1-2

1

-

-

0

15

0

1

00000486

Boxing gloves *

Punch

1-1

3

0.33-0.33

1

-

-

250

5

50

1

0000029200000496

Plated boxing gloves *

Punch

2-5

3

0.67-1.67

1

-

-

300

10

30

1

0000029300000497

* Requires both hands to wield.

Melee Weapons[]

One-handed melee weapons[]

Icon

Name

Mode

Damage

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Club

Swing

1-6

3

0.33-2

1

-

-

30

3

10

3

00000005

Wrench

Swing

3-6

3

1-2

1

-

-

65

4

16.25

3

00000384

Crowbar

Swing

3-10

4

0.75-2.5

1

-

-

65

5

13

5

00000020

Cattle prod

Swing

12-20

4

3-5

1

SEC

20

600

3

200

4

00000160

Thrust

12-20

4

3-5

Super cattle prod

Swing

20-32

4

5-8

1

SEC

20

600

3

200

4

00000399

Thrust

20-32

4

5-8

Shiv

Swing

1-4

3

0.33-1.33

1

-

-

1

2

0.5

1

00000383

Thrust

1-4

3

0.33-1.33

Switchblade

Swing

2-5

3

0.66-1.66

1

-

-

50

1

50

1

00000319

Thrust

2-5

3

0.66-1.66

Knife

Swing

1-6

3

0.33-2

1

-

-

40

1

40

2

00000004

Thrust

1-6

3

0.33-2

Combat knife

Swing

3-10

3

1-3.3

1

-

-

165

2

82.5

2

00000236

Thrust

3-10

3

1-3.3

Wakizashi

Swing

4-12

3

1.33-4

1

-

-

200

3

66.66

2

00000522

Thrust

4-12

3

1.33-4

"Little Jesus"

Swing

5-14

3

1.66-4.66

1

-

-

200

2

100

2

00000517

Thrust

5-14

3

1.66-4.66

Ripper

Swing

15-32

4

3.75-8

1

SEC

30

900

2

450

4

00000116

Throwing knife

Swing

3-6

4

0.75-1.5

1

-

-

100

1

100

3

00000045

Sharpened pole

Thrust

2-4

4

0.5-1

2

-

-

5

3

1.66

4

00000320

Spear

Thrust

3-10

4

0.75-2.5

2

-

-

80

4

20

4

00000007

Sharpened spear

Thrust

4-12

4

1-3

2

-

-

100

4

25

4

00000280

Two-handed melee weapons[]

Icon

Name

Mode

Damage

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Sledgehammer

Swing

4-9

4

1-2.1

2

-

-

120

12

10

6

00000006

Thrust

4-9

5

0.8-1.8

Super sledge

Swing

18-36

3

6-12

2

-

-

3750

12

312.5

5

00000115

Thrust

18-36

4

4.5-9

Louisville Slugger

Swing

12-30

3

4-10

1

-

-

2700

4

675

4

00000386

Small Guns[]

Pistols[]

Icon

Name

Damage

Mode

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

.223 pistol *

20-30 (25) [1]

Single

5

4-6 (5)

30

.223 FMJ

5

3500

5

700

5

00000241

Aimed

6

3.33-5 (4.17)

9mm Mauser

5-10 (7.5) [2]

Single

4

1.25-2.5 (1.88)

22

9mm

7

1500

3

500

3

00000122

Aimed

5

1-2 (1.5)

10mm pistol

10-24 (17) [2]

Single

5

2-4.8 (3.4)

25

10mm

12

250

3

83.33

3

00000008

Aimed

6

1.67-4 (2.83)

14mm pistol *

6-11 (8.5) [1]

Single

5

1.2-2.2 (1.7)

24

14mm AP

6

1100

4

275

4

00000022

Aimed

6

1-1.83 (1.42)

Desert Eagle .44

20-32 (26) [2]

Single

5

4-6.4 (5.2)

25

.44 Magnum

8

800

4

200

4

00000018

Aimed

6

3.33-5.33 (4.33)

Desert Eagle (exp. mag.)

Single

5

4-6.4 (5.2)

20

00000404

Aimed

6

3.33-5.33 (4.33)

.44 Magnum revolver

24-36 (30) [2]

Single

4

6-9 (7.5)

15

.44 Magnum

6

600

5

120

5

00000313

Aimed

5

4.8-7.2 (6)

.44 Magnum (speed load)

Single

4

6-9 (7.5)

20

00000398

Aimed

5

4.8-7.2 (6)

Needler pistol

24-36 (30) [2]

Single

5

4.8-7.2 (6)

24

HN Needler cartridge

10

2200

4

550

3

00000388

Aimed

6

4-6 (5)

PPK12 Gauss pistol

33-48 (40.5) [2]

Single

4

8.25-12 (10.13)

50

2mm EC

12

5250

5

1050

4

00000394

Aimed

5

6.6-9.6 (8.1)

Zip gun

5-12 (8.5)

Single

4

1.25-3 (2.13)

15

10mm

1

150

5

30

4

00000300

Aimed

5

1-2.4

[1] This weapon has only 1 type of ammunition, so any damage mods on the ammunition are included in the weapon's profile.

[2] This weapon has multiple types of ammunition; the one with the highest damage mod has been assumed for the listed profile.

* Uses SMG weapon animation frames

SMGs[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

10mm SMG

5-12

Single

1

5

1-2.4

25

10mm

30

1000

5

200

4

00000009

Aimed

1

6

.83-2

25

Burst

10

6

8.3-20

20

M3A1 "Grease Gun" SMG

10-20

Single

1

4

2.5-5

20

.45 caliber

30

1750

7

250

4

00000332

Aimed

1

5

2-4

20

Burst

8

5

16-32

15

Tommy gun * ✝

3-20

Single

1

5

0.6-4

32

.45 caliber

50

1200

7

171.42

6

00000283

Aimed

1

6

0.5-3.33

32

Burst

10

6

5-33.33

16

H&K P90c

12-16

Single

1

4

3-4

30

10mm

24

2500

8

312.5

4

00000296

Aimed

1

5

2.4-3.2

30

Burst

12

5

28.8-38.4

25

H&K G11 *

10-20

Single

1

5

2-4

35

4.7mm caseless

50

6500

8

812.5

5

00000352

Aimed

1

6

1.66-3.33

35

Burst

5

6

8.33-16.66

30

H&K G11E *

13-23

Single

1

5

2.6-4.6

40

4.7mm caseless

50

8000

8

1000

6

00000391

Aimed

1

6

2.16-3.83

40

Burst

7

6

15.16-26.83

35

* Requires both hands to wield.

✝ Uses rifle weapon animation frames

Rifles[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Assault rifle

8-16

Single

1

5

1.6-3.2

45

5mm

24

1300

7

185.7

5

00000023

Aimed

1

6

1.3-2.6

45

Burst

8

6

10.6-21.3

38

Assault rifle (exp. mag.)

8-16

Single

1

5

1.6-3.2

45

5mm

100

1300

9

144.44

5

00000405

Aimed

1

6

1.3-2.6

45

Burst

8

6

10.6-21.3

38

XL70E3

12-19

Single

1

5

2.4-3.8

35

5mm

20

3000

9

333.33

5

00000353

Aimed

1

6

2-3.16

35

Burst

8

6

16-25.33

30

FN FAL

9-18

Single

1

5

1.8-3.6

35

7.62mm

20

1500

9

166.66

5

00000351

Aimed

1

6

1.5-3

35

Burst

10

6

15-30

30

FN FAL (night sight)

9-18

Single

1

5

1.8-3.6

35

7.62mm

20

2000

10

200

5

00000403

Aimed

1

6

1.5-3

35

Burst

10

6

15-30

30

FN FAL HPFA

11-22

Single

1

5

2.2-4.4

35

7.62mm

20

2250

10

225

5

00000500

Aimed

1

6

1.83-3.66

35

Burst

20

6

36.66-73.33

30

Hunting rifle

8-20

Single

1

5

1.6-4

40

.223

10

1000

9

111

5

00000010

Aimed

1

6

1.3-2.6

45

Scoped hunting rifle

8-20

Single

1

5

1.6-4

40

.223

10

1500

11

136.36

5

00000287

Aimed

1

6

1.3-2.6

40

Pipe rifle

5-12

Single

1

5

1-2.4

20

10mm

1

200

10

20

5

00000299

Aimed

1

6

0.83-2

20

Red Ryder BB gun

1-3

Single

1

4

.25-.75

30

BB

100

200

5

40

3

00000161

Aimed

1

5

.2-.6

30

Jonny's BB gun

1-3

Single

1

4

.25-.75

22

BB

100

200

5

40

3

00000261

Aimed

1

5

.2-.6

22

Red Ryder LE BB gun

25

Single

1

4

6.25

32

BB

100

3500

5

700

4

00000162

Aimed

1

5

5.0

32

Sniper rifle

14-34

Single

1

6

2.3-5.6

50

.223

6

2200

10

220

5

00000143

Aimed

1

7

2-4.9

50

M72 Gauss rifle

32-43

Single

1

5

6.4-8.6

50

2mm EC

6

8250

10

825

6

00000392

Aimed

1

6

5.33-7.16

50

Shotguns[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Combat shotgun

15-25

Single

1

5

3-5

22

12 GA

12

2750

10

275

5

00000242

Aimed

1

6

2.5-4.2

22

Burst

3

6

7.5-12.6

18

H&K CAWS

15-25

Single

1

5

3-5

30

12 GA

10

4750

5

950

6

00000268

Aimed

1

6

2.5-4.2

30

Burst

5

6

12.5-20.83

20

Pancor Jackhammer

18-29

Single

1

5

3.6-5.8

35

12 GA

10

5500

12

458.33

5

00000354

Aimed

1

6

3-4.83

35

Burst

5

6

15-24.16

25

Shotgun

12-22

Single

1

5

2.4-4.4

14

12 GA

2

800

5

160

4

00000094

Aimed

1

6

2-3.7

14

Sawed-off shotgun *

12-24

Single

1

5

2.4-4.8

7

12 GA

2

800

4

200

4

00000385

Aimed

1

6

2-4

7

* Requires one hand to wield.

Big Guns[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Minigun

7-11

Burst

40

6

46.6-73.3

35

5mm

120

3800

28

135.7

7

00000012

Avenger minigun

10-14

Burst

40

6

66.66-93.33

40

5mm

120

5500

28

196.42

7

00000389

Vindicator minigun

14-19

Burst

25

6

58.33-79.16

30

4.7mm caseless

100

15250

28

544.64

7

00000395

Light support weapon

20-30

Burst

10

6

33.33-50

40

.223 FMJ

30

4750

20

237.5

6

00000355

Bozar

25-35

Burst

15

6

62.5-87.5

35

.223 FMJ

30

5250

20

262.5

6

00000350

M60

18-26

Burst

10

6

30-43.33

35

7.62mm

50

3500

23

152.17

7

00000387

Flamer

40-90

Burst

1

6

6.7-15

5

Flamer fuel

5

2000

28

71.4

6

00000011

Improved flamer

45-90

Burst

1

6

7.5-15

5

Flamer fuel

5

2000

19

105.26

6

00000400

Rocket launcher

35-100

Single

1

6

5.8-16.7

40

Rocket

1

2300

15

153.3

6

00000013

Energy Weapons[]

Pistols[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Alien blaster

30-90

Single

1

4

7.5-22.5

10

SEC

30

10000

2

5000

2

00000120

Aimed

1

5

6-18

Laser pistol

10-22

Single

1

5

2-4.4

35

SEC

12

1400

4

350

3

00000016

Aimed

1

6

1.7-3.7

Magneto-laser pistol

10-22

Single

1

5

2-4.4

35

SEC

12

1400

4

350

3

00000402

Aimed

1

6

1.7-3.7

Plasma pistol

15-35

Single

1

5

3-7

20

SEC

16

2750

4

687.5

4

00000024

Aimed

1

6

2.5-5.83

Plasma pistol (ext. cap.)

15-35

Single

1

5

3-7

20

SEC

32

2750

5

550

4

00000406

Aimed

1

6

2.5-5.83

Phazer

20-30

Single

1

4

4-7.5

15

SEC

12

7500

4

1875

3

00000393

Aimed

1

5

4-6

Solar Scorcher

20-60

Single

1

4

4-15

20

Sunlight

6

2000

5

400

3

00000390

Aimed

1

5

4-12

YK32 pulse pistol

32-46

Single

1

4

8-11.5

15

SEC

5

12500

5

2500

3

00000396

Aimed

1

5

6.4-9.2

Two-handed[]

Icon

Name

Damage

Mode

Shots

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Gatling laser

20-40

Burst

10

6

33.3-66.7

40

MFC

30

7500

24

312.5

6

00000028

Laser rifle

25-50

Single

1

5

5-10

45

MFC

12

5000

12

416.7

6

00000118

Aimed

1

6

4.2-8.3

Laser rifle (ext. cap.)

25-50

Single

1

5

5-10

45

MFC

24

5000

12

416.7

6

00000401

Aimed

1

6

4.2-8.3

Plasma rifle

30-65

Single

1

5

6-13

25

MFC

10

4000

12

333.3

6

00000015

Aimed

1

6

5-10.8

Turbo plasma rifle

35-70

Single

1

4

8.8-17.5

35

MFC

10

10000

14

714.3

6

00000233

Aimed

1

5

7-14

YK42B pulse rifle

54-78

Single

1

5

10.8-15.6

30

MFC

10

17500

9

1944.44

6

00000397

Aimed

1

6

9-13

Throwing[]

Icon

Name

Mode

Damage

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Flare

Throw

1

1

1

15

-

-

35

1

35

1

00000079

Plant spike

Throw

1-2

4

0.25-0.5

8

-

-

0

0

0

1

00000365

Frag grenade

Throw

20-35

4

5-8.8

15

-

-

150

1

150

3

00000025

Molotov cocktail

Throw

8-20

5

1.6-4

12

-

-

50

1

50

3

00000159

Plasma grenade

Throw

40-90

4

10-22.5

15

-

-

300

1

300

4

00000026

Pulse grenade

Throw

100-150

4

25-37.5

15

-

-

250

1

250

4

00000027

Holy Hand Grenade

Throw

300-500

4

75-125

20

-

-

1

2

0.5

2

00000421

Rock

Throw

1-4

4

.25-1

15

-

-

0

1

0

1

00000019

Gold nugget

Throw

3-6

4

0.75-1.5

10

-

-

50

10

5

1

00000423

Uranium ore

Throw

3-6

4

0.75-1.5

10

-

-

0

10

0

1

00000426

Refined uranium ore

Throw

3-6

4

0.75-1.5

10

-

-

0

15

0

1

00000486

Sharpened pole

Throw

2-4

6

0.33-0.66

8

-

-

5

3

1.66

4

00000320

Spear

Throw

3-10

6

.5-1.7

8

-

-

80

4

20

4

00000007

Sharpened spear

Throw

4-12

6

0.66-2

8

-

-

100

4

25

4

00000045

Throwing knife

Throw

3-6

5

.6-1.2

16

-

-

100

1

100

3

00000280

Traps[]

Icon

Name

Mode

Damage

AP

Dam./AP

Range

Ammo

Cap.

Value

Weight

WT/Val

ST req.

Proto. id

Dynamite

Placed

30-50

-

-

0

-

-

500

5

100

0

00000051

Plastic explosives

Placed

40-80

-

-

0

-

-

1250

3

416.7

0

00000085

图库[]

高质量手枪精灵高质量SMG精灵高质量散弹枪高质量步枪高质量大型枪械高质量能量武器高质量能量武器高质量投掷和爆炸高质量徒手武器和近战武器精灵

另见[]

辐射2战斗

辐射2独特武器

Weapon

武器动画帧

武器辅助能力

v·d·eWeapons in Fallout 2UnarmedBoxing gloves · Brass knuckles · Plated boxing gloves · Big Frigger power fist (Mega power fist) · Spiked knucklesMeleeCattle prod (Super cattle prod) · Club · Combat knife · Crowbar · Knife · "Little Jesus" · Louisville Slugger · Ripper · Sharpened pole · Shiv · Sledgehammer · Spear (Sharpened spear) · Super sledge · Switchblade · Throwing knife · Wakizashi blade · WrenchThrowingFlare · Flare (lit) · Gold nugget · Frag grenade · Plasma grenade · Pulse grenade · Holy Hand Grenade · Molotov cocktail · Plant spike · Rock · Refined uranium ore · Sharpened pole · Spear (Sharpened spear) · Throwing knife · Uranium oreSmall GunsPistols9mm Mauser · 14mm pistol · .44 M29 revolver (.44 Magnum (speed load)) · .223 pistol · Colt 6520 10mm pistol · Desert Eagle .44 (Desert Eagle (exp. mag.)) · Needler pistol · PPK12 Gauss pistolShotgunsCity-Killer combat shotgun · H&K CAWS · Pancor Jackhammer · Sawed-off shotgun · ShotgunBurst-fireH&K MP9 10mm SMG · AK-112 assault rifle (Assault rifle (exp. mag.)) · City-Killer combat shotgun · FN FAL (FN FAL (night sight)) · FN FAL HPFA · H&K CAWS · H&K G11 · H&K G11E · H&K P90c · M3A1 "grease gun" SMG · Pancor Jackhammer · Tommy gun · XL70E3RiflesColt Rangemaster hunting rifle (Scoped hunting rifle) · DKS-501 sniper rifle · Jonny's BB gun · M72 Gauss rifle · Pipe rifle · Red Ryder BB gun · Red Ryder LE BB gunBig GunsAvenger minigun · BigBazooka · Bozar · CZ53 personal minigun · Flamer (Improved flamer) · Light support weapon · M60 · Vindicator minigunEnergy WeaponsPistolsAlien blaster · Glock 86 plasma pistol (Plasma pistol (ext. cap.)) · Solar Scorcher · Wattz 1000 laser pistol (Magneto-laser pistol) · YK32 pulse pistolRiflesL30 Gatling laser · P94 plasma rifle (Turbo plasma rifle) · Wattz 2000 laser rifle (Laser rifle (ext. cap.)) · YK42B pulse rifleExplosivesDynamite · Plastic explosivesCut contentPhazer · Zip gunParentheses () denote upgraded weapon variants.

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