v·d·e辐射2概述
角色
同伴
商人
组织
物品
弹药
护甲&衣物
消耗品
全息磁帶&筆記
技能书
武器
其他物品
地点
任务
生物
机器人&电脑
SPECIAL
主要属性
衍生属性
辅助能力
技能
特征
特殊遭遇
本页列出所有 武器 在 辐射2.
本页未详细描述内容。详情请参阅相关文章。
关于 武器 在其他 异尘余生 游戏, 请看 "武器".
关于 辐射2 内容概述, 请参照 "Portal:Fallout 2."
目录
1 前言
2 传说
3 肉搏
4 Melee Weapons
4.1 One-handed melee weapons
4.2 Two-handed melee weapons
5 Small Guns
5.1 Pistols
5.2 SMGs
5.3 Rifles
5.4 Shotguns
6 Big Guns
7 Energy Weapons
7.1 Pistols
7.2 Two-handed
8 Throwing
9 Traps
10 图库
11 另见
前言[]
注意,由于技能系统的结构方式,给定技能中的武器类型并不重要,例如,拥有高小型枪械技能的玩家角色将同样精通任何手枪,步枪,SMG或霰弹枪。
他们根据类型分组主要是为了方便导航,尽管单枪客特征关于手枪和同伴受到他们可以使用的武器类型的限制动画帧:
史力克: 肉搏,小刀,大锤,矛,冲锋枪
伊克: 肉搏,小刀, 手枪,步枪
达宾: 肉搏,小刀,棍,手枪
麦丽雅: 肉搏,小刀,冲锋枪
卡西迪: 肉搏,矛,手枪,步枪
莱尼: 肉搏,小刀,手枪,冲锋枪
马库斯: 肉搏,火焰/施法者,迷你枪,火箭筒
天網: 冲锋枪,步枪
麦朗: 肉搏,小刀,手枪
所有提供的重量都是针对未装载的武器,因为游戏在一定程度上考虑了弹药的重量:武器中装载的每一堆弹药都会增加相应重量。
如 10mm SMG有30发子弹的容量,但基础10mm子弹有24发子弹的堆叠大小,所以游戏计算为两个堆叠和满载武器重7磅(5磅基础武器 + 两磅子弹)。
最后,突出了独特武器。
传说[]
攻击模式: 单发射击, 瞄准射击, 连发射击, 投掷,挥舞,刺入,击打或放置。
: 每次攻击所发射的子弹数。
: 由武器的一次攻击造成的伤害。
: 武器单次攻击所需的行动点数。
: 武器单次攻击的每个动作点造成的伤害。连发射击数乘以连发射击数。
: 武器的最大射程,以六边形格为单位。
: 武器消耗的弹药类型(如果有的话)。
: 武器弹匣所能容纳的最大弹药量。
: 武器的价值,以NCR美元为单位。
: 武器的重量。
: 武器的价值与重量之比。
: 武器所需的最小力量。
Prototype id: 武器的原型id。
肉搏[]
下表中的前14项是指通过增加技能获得的基本肉搏攻击。
图标
名称
模式
Damage
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Punch
Primary Punch
1-2 (1.5)
3
0.33-0.67 (0.5)
1
-
-
-
-
-
1
-
Strong Punch
Primary Punch
4-5 (4.5)
3
1.33-1.67 (1.5)
1
-
-
-
-
-
1
-
Hammer Punch
Primary Punch
6-7 (6.5)
3
2-2.33 (2.17)
1
-
-
-
-
-
5
-
Haymaker
Primary Punch
8-9 (8.5)
3
2.67-3 (2.83)
1
-
-
-
-
-
5
-
Jab
Secondary Punch
4-5 (4.5)
3
1.33-1.67 (1.5)
1
-
-
-
-
-
5
-
Palm Strike
Secondary Punch
8-9 (8.5)
6
1.33-1.5 (1.42)
1
-
-
-
-
-
5
-
Piercing Strike
Secondary Punch
11-12 (11.5)
8
1.38-1.5 (1.44)
1
-
-
-
-
-
5
-
Kick
Primary Kick
1-2 (1.5)
3
0.33-0.67 (0.5)
1
-
-
-
-
-
1
-
Strong Kick
Primary Kick
6-7 (6.5)
4
1.5-1.75 (1.63)
1
-
-
-
-
-
1
-
Snap Kick
Primary Kick
8-9 (8.5)
4
2-2.25 (2.13)
1
-
-
-
-
-
1
-
Power Kick
Primary Kick
10-11 (10.5)
4
2.5-2.75 (2.63)
1
-
-
-
-
-
6
-
Hip Kick
Secondary Kick
8-9 (8.5)
7
1.14-1.29 (1.21)
1
-
-
-
-
-
6
-
Hook Kick
Secondary Kick
10-11 (10.5)
7
1.43-1.57 (1.5)
1
-
-
-
-
-
6
-
Piercing Kick
Secondary Kick
12-13 (12.5)
9
1.71-1.86 (1.39)
1
-
-
-
-
-
6
-
Brass knuckles
Punch
2-5
3
0.67-1.67
1
-
-
40
1
40
1
00000021
Spiked knuckles
Punch
4-10
3
1.3-3.3
1
-
-
250
1
250
1
00000234
Power fist
Punch
12-24
3
4-8
1
SEC
25
2200
7
314
1
00000235
Mega power fist
Punch
20-40
3
6.6-13.3
1
SEC
25
2200
7
314
1
00000407
Rock
Punch
1-4
3
0.33-1.33
1
-
-
0
1
0
1
00000019
Gold nugget
Punch
3-6
3
1-2
1
-
-
50
10
5
1
00000423
Uranium ore
Punch
3-6
3
1-2
1
-
-
0
10
0
1
00000426
Refined uranium ore
Punch
3-6
3
1-2
1
-
-
0
15
0
1
00000486
Boxing gloves *
Punch
1-1
3
0.33-0.33
1
-
-
250
5
50
1
0000029200000496
Plated boxing gloves *
Punch
2-5
3
0.67-1.67
1
-
-
300
10
30
1
0000029300000497
* Requires both hands to wield.
Melee Weapons[]
One-handed melee weapons[]
Icon
Name
Mode
Damage
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Club
Swing
1-6
3
0.33-2
1
-
-
30
3
10
3
00000005
Wrench
Swing
3-6
3
1-2
1
-
-
65
4
16.25
3
00000384
Crowbar
Swing
3-10
4
0.75-2.5
1
-
-
65
5
13
5
00000020
Cattle prod
Swing
12-20
4
3-5
1
SEC
20
600
3
200
4
00000160
Thrust
12-20
4
3-5
Super cattle prod
Swing
20-32
4
5-8
1
SEC
20
600
3
200
4
00000399
Thrust
20-32
4
5-8
Shiv
Swing
1-4
3
0.33-1.33
1
-
-
1
2
0.5
1
00000383
Thrust
1-4
3
0.33-1.33
Switchblade
Swing
2-5
3
0.66-1.66
1
-
-
50
1
50
1
00000319
Thrust
2-5
3
0.66-1.66
Knife
Swing
1-6
3
0.33-2
1
-
-
40
1
40
2
00000004
Thrust
1-6
3
0.33-2
Combat knife
Swing
3-10
3
1-3.3
1
-
-
165
2
82.5
2
00000236
Thrust
3-10
3
1-3.3
Wakizashi
Swing
4-12
3
1.33-4
1
-
-
200
3
66.66
2
00000522
Thrust
4-12
3
1.33-4
"Little Jesus"
Swing
5-14
3
1.66-4.66
1
-
-
200
2
100
2
00000517
Thrust
5-14
3
1.66-4.66
Ripper
Swing
15-32
4
3.75-8
1
SEC
30
900
2
450
4
00000116
Throwing knife
Swing
3-6
4
0.75-1.5
1
-
-
100
1
100
3
00000045
Sharpened pole
Thrust
2-4
4
0.5-1
2
-
-
5
3
1.66
4
00000320
Spear
Thrust
3-10
4
0.75-2.5
2
-
-
80
4
20
4
00000007
Sharpened spear
Thrust
4-12
4
1-3
2
-
-
100
4
25
4
00000280
Two-handed melee weapons[]
Icon
Name
Mode
Damage
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Sledgehammer
Swing
4-9
4
1-2.1
2
-
-
120
12
10
6
00000006
Thrust
4-9
5
0.8-1.8
Super sledge
Swing
18-36
3
6-12
2
-
-
3750
12
312.5
5
00000115
Thrust
18-36
4
4.5-9
Louisville Slugger
Swing
12-30
3
4-10
1
-
-
2700
4
675
4
00000386
Small Guns[]
Pistols[]
Icon
Name
Damage
Mode
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
.223 pistol *
20-30 (25) [1]
Single
5
4-6 (5)
30
.223 FMJ
5
3500
5
700
5
00000241
Aimed
6
3.33-5 (4.17)
9mm Mauser
5-10 (7.5) [2]
Single
4
1.25-2.5 (1.88)
22
9mm
7
1500
3
500
3
00000122
Aimed
5
1-2 (1.5)
10mm pistol
10-24 (17) [2]
Single
5
2-4.8 (3.4)
25
10mm
12
250
3
83.33
3
00000008
Aimed
6
1.67-4 (2.83)
14mm pistol *
6-11 (8.5) [1]
Single
5
1.2-2.2 (1.7)
24
14mm AP
6
1100
4
275
4
00000022
Aimed
6
1-1.83 (1.42)
Desert Eagle .44
20-32 (26) [2]
Single
5
4-6.4 (5.2)
25
.44 Magnum
8
800
4
200
4
00000018
Aimed
6
3.33-5.33 (4.33)
Desert Eagle (exp. mag.)
Single
5
4-6.4 (5.2)
20
00000404
Aimed
6
3.33-5.33 (4.33)
.44 Magnum revolver
24-36 (30) [2]
Single
4
6-9 (7.5)
15
.44 Magnum
6
600
5
120
5
00000313
Aimed
5
4.8-7.2 (6)
.44 Magnum (speed load)
Single
4
6-9 (7.5)
20
00000398
Aimed
5
4.8-7.2 (6)
Needler pistol
24-36 (30) [2]
Single
5
4.8-7.2 (6)
24
HN Needler cartridge
10
2200
4
550
3
00000388
Aimed
6
4-6 (5)
PPK12 Gauss pistol
33-48 (40.5) [2]
Single
4
8.25-12 (10.13)
50
2mm EC
12
5250
5
1050
4
00000394
Aimed
5
6.6-9.6 (8.1)
Zip gun
5-12 (8.5)
Single
4
1.25-3 (2.13)
15
10mm
1
150
5
30
4
00000300
Aimed
5
1-2.4
[1] This weapon has only 1 type of ammunition, so any damage mods on the ammunition are included in the weapon's profile.
[2] This weapon has multiple types of ammunition; the one with the highest damage mod has been assumed for the listed profile.
* Uses SMG weapon animation frames
SMGs[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
10mm SMG
5-12
Single
1
5
1-2.4
25
10mm
30
1000
5
200
4
00000009
Aimed
1
6
.83-2
25
Burst
10
6
8.3-20
20
M3A1 "Grease Gun" SMG
10-20
Single
1
4
2.5-5
20
.45 caliber
30
1750
7
250
4
00000332
Aimed
1
5
2-4
20
Burst
8
5
16-32
15
Tommy gun * ✝
3-20
Single
1
5
0.6-4
32
.45 caliber
50
1200
7
171.42
6
00000283
Aimed
1
6
0.5-3.33
32
Burst
10
6
5-33.33
16
H&K P90c
12-16
Single
1
4
3-4
30
10mm
24
2500
8
312.5
4
00000296
Aimed
1
5
2.4-3.2
30
Burst
12
5
28.8-38.4
25
H&K G11 *
10-20
Single
1
5
2-4
35
4.7mm caseless
50
6500
8
812.5
5
00000352
Aimed
1
6
1.66-3.33
35
Burst
5
6
8.33-16.66
30
H&K G11E *
13-23
Single
1
5
2.6-4.6
40
4.7mm caseless
50
8000
8
1000
6
00000391
Aimed
1
6
2.16-3.83
40
Burst
7
6
15.16-26.83
35
* Requires both hands to wield.
✝ Uses rifle weapon animation frames
Rifles[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Assault rifle
8-16
Single
1
5
1.6-3.2
45
5mm
24
1300
7
185.7
5
00000023
Aimed
1
6
1.3-2.6
45
Burst
8
6
10.6-21.3
38
Assault rifle (exp. mag.)
8-16
Single
1
5
1.6-3.2
45
5mm
100
1300
9
144.44
5
00000405
Aimed
1
6
1.3-2.6
45
Burst
8
6
10.6-21.3
38
XL70E3
12-19
Single
1
5
2.4-3.8
35
5mm
20
3000
9
333.33
5
00000353
Aimed
1
6
2-3.16
35
Burst
8
6
16-25.33
30
FN FAL
9-18
Single
1
5
1.8-3.6
35
7.62mm
20
1500
9
166.66
5
00000351
Aimed
1
6
1.5-3
35
Burst
10
6
15-30
30
FN FAL (night sight)
9-18
Single
1
5
1.8-3.6
35
7.62mm
20
2000
10
200
5
00000403
Aimed
1
6
1.5-3
35
Burst
10
6
15-30
30
FN FAL HPFA
11-22
Single
1
5
2.2-4.4
35
7.62mm
20
2250
10
225
5
00000500
Aimed
1
6
1.83-3.66
35
Burst
20
6
36.66-73.33
30
Hunting rifle
8-20
Single
1
5
1.6-4
40
.223
10
1000
9
111
5
00000010
Aimed
1
6
1.3-2.6
45
Scoped hunting rifle
8-20
Single
1
5
1.6-4
40
.223
10
1500
11
136.36
5
00000287
Aimed
1
6
1.3-2.6
40
Pipe rifle
5-12
Single
1
5
1-2.4
20
10mm
1
200
10
20
5
00000299
Aimed
1
6
0.83-2
20
Red Ryder BB gun
1-3
Single
1
4
.25-.75
30
BB
100
200
5
40
3
00000161
Aimed
1
5
.2-.6
30
Jonny's BB gun
1-3
Single
1
4
.25-.75
22
BB
100
200
5
40
3
00000261
Aimed
1
5
.2-.6
22
Red Ryder LE BB gun
25
Single
1
4
6.25
32
BB
100
3500
5
700
4
00000162
Aimed
1
5
5.0
32
Sniper rifle
14-34
Single
1
6
2.3-5.6
50
.223
6
2200
10
220
5
00000143
Aimed
1
7
2-4.9
50
M72 Gauss rifle
32-43
Single
1
5
6.4-8.6
50
2mm EC
6
8250
10
825
6
00000392
Aimed
1
6
5.33-7.16
50
Shotguns[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Combat shotgun
15-25
Single
1
5
3-5
22
12 GA
12
2750
10
275
5
00000242
Aimed
1
6
2.5-4.2
22
Burst
3
6
7.5-12.6
18
H&K CAWS
15-25
Single
1
5
3-5
30
12 GA
10
4750
5
950
6
00000268
Aimed
1
6
2.5-4.2
30
Burst
5
6
12.5-20.83
20
Pancor Jackhammer
18-29
Single
1
5
3.6-5.8
35
12 GA
10
5500
12
458.33
5
00000354
Aimed
1
6
3-4.83
35
Burst
5
6
15-24.16
25
Shotgun
12-22
Single
1
5
2.4-4.4
14
12 GA
2
800
5
160
4
00000094
Aimed
1
6
2-3.7
14
Sawed-off shotgun *
12-24
Single
1
5
2.4-4.8
7
12 GA
2
800
4
200
4
00000385
Aimed
1
6
2-4
7
* Requires one hand to wield.
Big Guns[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Minigun
7-11
Burst
40
6
46.6-73.3
35
5mm
120
3800
28
135.7
7
00000012
Avenger minigun
10-14
Burst
40
6
66.66-93.33
40
5mm
120
5500
28
196.42
7
00000389
Vindicator minigun
14-19
Burst
25
6
58.33-79.16
30
4.7mm caseless
100
15250
28
544.64
7
00000395
Light support weapon
20-30
Burst
10
6
33.33-50
40
.223 FMJ
30
4750
20
237.5
6
00000355
Bozar
25-35
Burst
15
6
62.5-87.5
35
.223 FMJ
30
5250
20
262.5
6
00000350
M60
18-26
Burst
10
6
30-43.33
35
7.62mm
50
3500
23
152.17
7
00000387
Flamer
40-90
Burst
1
6
6.7-15
5
Flamer fuel
5
2000
28
71.4
6
00000011
Improved flamer
45-90
Burst
1
6
7.5-15
5
Flamer fuel
5
2000
19
105.26
6
00000400
Rocket launcher
35-100
Single
1
6
5.8-16.7
40
Rocket
1
2300
15
153.3
6
00000013
Energy Weapons[]
Pistols[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Alien blaster
30-90
Single
1
4
7.5-22.5
10
SEC
30
10000
2
5000
2
00000120
Aimed
1
5
6-18
Laser pistol
10-22
Single
1
5
2-4.4
35
SEC
12
1400
4
350
3
00000016
Aimed
1
6
1.7-3.7
Magneto-laser pistol
10-22
Single
1
5
2-4.4
35
SEC
12
1400
4
350
3
00000402
Aimed
1
6
1.7-3.7
Plasma pistol
15-35
Single
1
5
3-7
20
SEC
16
2750
4
687.5
4
00000024
Aimed
1
6
2.5-5.83
Plasma pistol (ext. cap.)
15-35
Single
1
5
3-7
20
SEC
32
2750
5
550
4
00000406
Aimed
1
6
2.5-5.83
Phazer
20-30
Single
1
4
4-7.5
15
SEC
12
7500
4
1875
3
00000393
Aimed
1
5
4-6
Solar Scorcher
20-60
Single
1
4
4-15
20
Sunlight
6
2000
5
400
3
00000390
Aimed
1
5
4-12
YK32 pulse pistol
32-46
Single
1
4
8-11.5
15
SEC
5
12500
5
2500
3
00000396
Aimed
1
5
6.4-9.2
Two-handed[]
Icon
Name
Damage
Mode
Shots
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Gatling laser
20-40
Burst
10
6
33.3-66.7
40
MFC
30
7500
24
312.5
6
00000028
Laser rifle
25-50
Single
1
5
5-10
45
MFC
12
5000
12
416.7
6
00000118
Aimed
1
6
4.2-8.3
Laser rifle (ext. cap.)
25-50
Single
1
5
5-10
45
MFC
24
5000
12
416.7
6
00000401
Aimed
1
6
4.2-8.3
Plasma rifle
30-65
Single
1
5
6-13
25
MFC
10
4000
12
333.3
6
00000015
Aimed
1
6
5-10.8
Turbo plasma rifle
35-70
Single
1
4
8.8-17.5
35
MFC
10
10000
14
714.3
6
00000233
Aimed
1
5
7-14
YK42B pulse rifle
54-78
Single
1
5
10.8-15.6
30
MFC
10
17500
9
1944.44
6
00000397
Aimed
1
6
9-13
Throwing[]
Icon
Name
Mode
Damage
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Flare
Throw
1
1
1
15
-
-
35
1
35
1
00000079
Plant spike
Throw
1-2
4
0.25-0.5
8
-
-
0
0
0
1
00000365
Frag grenade
Throw
20-35
4
5-8.8
15
-
-
150
1
150
3
00000025
Molotov cocktail
Throw
8-20
5
1.6-4
12
-
-
50
1
50
3
00000159
Plasma grenade
Throw
40-90
4
10-22.5
15
-
-
300
1
300
4
00000026
Pulse grenade
Throw
100-150
4
25-37.5
15
-
-
250
1
250
4
00000027
Holy Hand Grenade
Throw
300-500
4
75-125
20
-
-
1
2
0.5
2
00000421
Rock
Throw
1-4
4
.25-1
15
-
-
0
1
0
1
00000019
Gold nugget
Throw
3-6
4
0.75-1.5
10
-
-
50
10
5
1
00000423
Uranium ore
Throw
3-6
4
0.75-1.5
10
-
-
0
10
0
1
00000426
Refined uranium ore
Throw
3-6
4
0.75-1.5
10
-
-
0
15
0
1
00000486
Sharpened pole
Throw
2-4
6
0.33-0.66
8
-
-
5
3
1.66
4
00000320
Spear
Throw
3-10
6
.5-1.7
8
-
-
80
4
20
4
00000007
Sharpened spear
Throw
4-12
6
0.66-2
8
-
-
100
4
25
4
00000045
Throwing knife
Throw
3-6
5
.6-1.2
16
-
-
100
1
100
3
00000280
Traps[]
Icon
Name
Mode
Damage
AP
Dam./AP
Range
Ammo
Cap.
Value
Weight
WT/Val
ST req.
Proto. id
Dynamite
Placed
30-50
-
-
0
-
-
500
5
100
0
00000051
Plastic explosives
Placed
40-80
-
-
0
-
-
1250
3
416.7
0
00000085
图库[]
高质量手枪精灵高质量SMG精灵高质量散弹枪高质量步枪高质量大型枪械高质量能量武器高质量能量武器高质量投掷和爆炸高质量徒手武器和近战武器精灵
另见[]
辐射2战斗
辐射2独特武器
Weapon
武器动画帧
武器辅助能力
v·d·eWeapons in Fallout 2UnarmedBoxing gloves · Brass knuckles · Plated boxing gloves · Big Frigger power fist (Mega power fist) · Spiked knucklesMeleeCattle prod (Super cattle prod) · Club · Combat knife · Crowbar · Knife · "Little Jesus" · Louisville Slugger · Ripper · Sharpened pole · Shiv · Sledgehammer · Spear (Sharpened spear) · Super sledge · Switchblade · Throwing knife · Wakizashi blade · WrenchThrowingFlare · Flare (lit) · Gold nugget · Frag grenade · Plasma grenade · Pulse grenade · Holy Hand Grenade · Molotov cocktail · Plant spike · Rock · Refined uranium ore · Sharpened pole · Spear (Sharpened spear) · Throwing knife · Uranium oreSmall GunsPistols9mm Mauser · 14mm pistol · .44 M29 revolver (.44 Magnum (speed load)) · .223 pistol · Colt 6520 10mm pistol · Desert Eagle .44 (Desert Eagle (exp. mag.)) · Needler pistol · PPK12 Gauss pistolShotgunsCity-Killer combat shotgun · H&K CAWS · Pancor Jackhammer · Sawed-off shotgun · ShotgunBurst-fireH&K MP9 10mm SMG · AK-112 assault rifle (Assault rifle (exp. mag.)) · City-Killer combat shotgun · FN FAL (FN FAL (night sight)) · FN FAL HPFA · H&K CAWS · H&K G11 · H&K G11E · H&K P90c · M3A1 "grease gun" SMG · Pancor Jackhammer · Tommy gun · XL70E3RiflesColt Rangemaster hunting rifle (Scoped hunting rifle) · DKS-501 sniper rifle · Jonny's BB gun · M72 Gauss rifle · Pipe rifle · Red Ryder BB gun · Red Ryder LE BB gunBig GunsAvenger minigun · BigBazooka · Bozar · CZ53 personal minigun · Flamer (Improved flamer) · Light support weapon · M60 · Vindicator minigunEnergy WeaponsPistolsAlien blaster · Glock 86 plasma pistol (Plasma pistol (ext. cap.)) · Solar Scorcher · Wattz 1000 laser pistol (Magneto-laser pistol) · YK32 pulse pistolRiflesL30 Gatling laser · P94 plasma rifle (Turbo plasma rifle) · Wattz 2000 laser rifle (Laser rifle (ext. cap.)) · YK42B pulse rifleExplosivesDynamite · Plastic explosivesCut contentPhazer · Zip gunParentheses () denote upgraded weapon variants.